Glossary
Glossary
Terms used across the notebook, with short definitions and pointers to the articles where they're explored.
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Accessibility · Acessibilidade
- Practice of designing products that can be used by everyone, including people with motor, cognitive, visual or hearing limitations.
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AI Agent · Agente de IA
- An autonomous AI system that breaks down goals into steps and executes tasks without constant supervision. Unlike an assistant, an agent starts before you ask.
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AI Assistant · Assistente de IA
- A reactive AI system that responds to user commands and helps with simple tasks, such as answering questions or filling a form.
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Biodesign · Biodesign
- Structured approach to identifying clinical needs and designing viable medical solutions, pioneered by Stanford. Bridges design, medicine and engineering.
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Capability discovery · Capability discovery
- A set of patterns to help users discover what they can do with an AI agent, especially in conversational interfaces where capabilities are not visible.
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Cognitive bias · Viés cognitivo
- A systematic deviation in how the brain processes information. Underlies many judgment errors, in users and in stakeholders alike.
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Cultural sensitivity · Sensibilidade cultural
- Attention to the meanings symbols, colours, dates, and references carry across cultures. Catching this before launch prevents misunderstandings and offence.
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Design for AI · Design para IA
- Practice of designing products and experiences with AI systems. Covers designing for trust, explainability, error correction and human control.
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Design for Health · Design para Saúde
- Design of products, services and systems for healthcare. Accessibility, health literacy, medical ethics, and working with vulnerable populations.
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Design Thinking · Design Thinking
- An iterative problem-solving approach in five phases: Empathise, Define, Ideate, Prototype, Test. In healthcare, each phase carries its own weight and rhythm.
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Diversity · Diversidade
- Real variety of people, perspectives, and experiences in a team or user base. Not decorative diversity in a photo: it's who decides, presents, and speaks loudly.
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eHealth · eHealth
- Umbrella term for anything involving electronic processes in healthcare: records, prescriptions, telemedicine, mHealth. Covers EHR through to tracking apps.
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Grice's Maxims · Máximas de Grice
- Four cooperative principles of conversation (Grice, 1975): quantity, quality, relation, manner. They work as conversational design heuristics, especially in health.
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Heuristic evaluation · Avaliação heurística
- Usability evaluation method where 4 to 6 experts inspect an interface against a set of heuristics (typically Nielsen's 10).
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Human-AI Interaction · Interação humano-IA
- The field that studies how people and AI systems communicate, collaborate and influence each other over time.
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Inclusion · Inclusão
- The practice of ensuring products, teams, and processes welcome people in their full variety. Covers communication, working relationships, and design decisions.
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Inclusive language · Linguagem inclusiva
- Word choices that don't assume gender, age, family status, or culture. More neutral default, less exclusion. Applies to copy, forms, research scripts.
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Mental models for AI · Modelos mentais para IA
- The three models people apply when interacting with AI: Co-pilot (suggests, I decide), Assistant (I ask, I receive), and Learning Partner (relationship that evolves).
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Multi-agent orchestration · Orquestração multi-agente
- Strategies for coordinating multiple AI agents. Seven common patterns: sequential, parallel, hierarchical, hand-off, swarm, react, and magentic.
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Observability · Observabilidade
- The user's ability to see what the agent is doing, before, during, and after. Includes plan, real-time state, attribution, pause, and auditable history.
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Patient journey · Patient journey
- The sequence of events a patient goes through, from first symptom to self-management. Mapping it reveals friction points, support gaps, and design opportunities.
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Persona · Persona
- Archetypal representation of a user segment, grounded in research. Aligns teams around who they're designing for.
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Pronouns · Pronomes
- How each person wants to be referred to (she, he, they, etc.). Showing pronouns in Slack, meetings, and software normalises the gesture and removes the burden from those who need it.
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Probabilistic design · Design probabilístico
- A way of designing for systems where the output is not fixed and the same input may produce different responses. Replaces exact mockups with examples, properties, and boundaries.
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Product trio · Product trio
- Continuous discovery practice where designer, product manager and engineer make product decisions together, every day.
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Prompt engineering · Prompt engineering
- The discipline of writing instructions for AI systems. Covers patterns like few-shot, chain of thought, react, and reflection, plus the technique of reverse engineering from desired output.
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Story mapping · Story mapping
- Method to organise user stories narratively, giving a holistic view of the product and the user journey across releases.
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Usability testing · Teste de usabilidade
- Qualitative method in which representative users try to complete tasks while being observed, to surface usability problems.
See also: Making workshops accessible
See also: The Agentic Era , 5 Human-AI Interaction Types
See also: The Agentic Era
See also: Biodesign in healthcare practice
See also: Capability discovery in agentic UX
See also: Cognitive biases explained
See also: Cultural sensitivity in product design
See also: Guide: Design for AI
See also: Guide: Design for Health
See also: Design Thinking in healthcare
See also: Inclusive design teams
See also: eHealth, Telemedicine, mHealth: glossary
See also: Grice's Maxims as conversational design heuristics
See also: Heuristic analysis template
See also: 5 Human-AI Interaction Types
See also: Guide: Inclusion and Diversity
See also: Inclusive language in design
See also: Mental models for AI design
See also: Multi-agent orchestration for designers
See also: Observability in agentic UX
See also: Patient care journeys: when diagnosis takes 5 years
See also: Product designers and research
See also: Inclusive design teams
See also: The famous Product Trio
See also: Prompt engineering as design work
See also: How to make a storymap
See also: How to prepare usability tests
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