<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>UXSnack</title><description>A notebook on UX, product, and the details that shape an experience. By João Ferrão.</description><link>https://uxsnack.com/</link><language>en-US</language><item><title>Observability in agentic UX</title><link>https://uxsnack.com/en/posts/observability-in-agentic-ux/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/observability-in-agentic-ux/</guid><description>When the agent works in the background, trust dies. How Claude Code solved it, and what you can copy.</description><pubDate>Sat, 25 Apr 2026 00:00:00 GMT</pubDate><category>Design for AI</category><category>AI Agents</category><category>UX</category><category>Human-AI Interaction</category><author>João Ferrão</author></item><item><title>Capability discovery in agentic UX</title><link>https://uxsnack.com/en/posts/capability-discovery-in-agentic-ux/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/capability-discovery-in-agentic-ux/</guid><description>People don&apos;t know what AI can do. It&apos;s one of the biggest UX challenges for AI products today, and there are concrete patterns that work.</description><pubDate>Wed, 15 Apr 2026 00:00:00 GMT</pubDate><category>Design for AI</category><category>AI Agents</category><category>UX</category><category>Human-AI Interaction</category><author>João Ferrão</author></item><item><title>Multi-agent orchestration for designers</title><link>https://uxsnack.com/en/posts/multi-agent-orchestration-for-designers/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/multi-agent-orchestration-for-designers/</guid><description>Seven patterns for coordinating multiple AI agents, and what each one asks of the interface.</description><pubDate>Thu, 26 Mar 2026 00:00:00 GMT</pubDate><category>Design for AI</category><category>AI Agents</category><category>UX</category><category>Product Design</category><author>João Ferrão</author></item><item><title>Prompt engineering as design work</title><link>https://uxsnack.com/en/posts/prompt-engineering-as-design-work/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/prompt-engineering-as-design-work/</guid><description>Two years ago this was an engineering job. Today, designers write prompts side by side with data science. Five patterns and a reverse-engineering trick that changes everything.</description><pubDate>Wed, 04 Mar 2026 00:00:00 GMT</pubDate><category>Design for AI</category><category>UX</category><category>Product Design</category><category>Human-AI Interaction</category><author>João Ferrão</author></item><item><title>From deterministic to probabilistic design</title><link>https://uxsnack.com/en/posts/deterministic-to-probabilistic-design/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/deterministic-to-probabilistic-design/</guid><description>For 60 years we designed for predictable screens. AI broke that. What changes in the method when the output is no longer fixed.</description><pubDate>Thu, 12 Feb 2026 00:00:00 GMT</pubDate><category>Design for AI</category><category>UX</category><category>Product Design</category><category>Human-AI Interaction</category><author>João Ferrão</author></item><item><title>Mental models for AI design</title><link>https://uxsnack.com/en/posts/mental-models-for-ai-design/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/mental-models-for-ai-design/</guid><description>Co-pilot, Assistant, Learning Partner: three ways people understand AI, and how each one changes the interface you&apos;ll design.</description><pubDate>Tue, 20 Jan 2026 00:00:00 GMT</pubDate><category>Design for AI</category><category>Human-AI Interaction</category><category>UX</category><category>Product Design</category><author>João Ferrão</author></item><item><title>Inclusive design teams: from pronouns to belonging</title><link>https://uxsnack.com/en/posts/inclusive-design-team/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/inclusive-design-team/</guid><description>A team&apos;s internal culture shows up in the product it ships. How to build a team that produces inclusive design by default.</description><pubDate>Tue, 16 Dec 2025 00:00:00 GMT</pubDate><category>Inclusion</category><category>Mentorship</category><category>Product Design</category><category>UX</category><author>João Ferrão</author></item><item><title>Cultural sensitivity in product design</title><link>https://uxsnack.com/en/posts/cultural-sensitivity-product-design/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/cultural-sensitivity-product-design/</guid><description>Symbols, colours, dates, and references carry different meanings in different cultures. How to catch this before the product ships.</description><pubDate>Tue, 04 Nov 2025 00:00:00 GMT</pubDate><category>Inclusion</category><category>UX</category><category>Product Design</category><category>Accessibility</category><author>João Ferrão</author></item><item><title>Inclusive forms: asking without excluding</title><link>https://uxsnack.com/en/posts/inclusive-forms-design/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/inclusive-forms-design/</guid><description>Before adding a field, ask whether it&apos;s necessary. When it is, there are ways to ask that include more people.</description><pubDate>Tue, 30 Sep 2025 00:00:00 GMT</pubDate><category>Inclusion</category><category>UX</category><category>Product Design</category><category>Accessibility</category><author>João Ferrão</author></item><item><title>eHealth, Telemedicine, mHealth: a glossary for designers</title><link>https://uxsnack.com/en/posts/ehealth-telemedicine-mhealth/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/ehealth-telemedicine-mhealth/</guid><description>The three terms overlap but aren&apos;t equivalent. Telling them apart changes what you research, who you talk to, and what regulation applies.</description><pubDate>Wed, 13 Aug 2025 00:00:00 GMT</pubDate><category>Design for Health</category><category>UX</category><category>Product Design</category><author>João Ferrão</author></item><item><title>Accessibility beyond contrast</title><link>https://uxsnack.com/en/posts/accessibility-beyond-contrast/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/accessibility-beyond-contrast/</guid><description>Colour and font are just the start. Cognitive accessibility, screen readers, dyslexia: what changes when you broaden the lens.</description><pubDate>Wed, 09 Jul 2025 00:00:00 GMT</pubDate><category>Accessibility</category><category>Inclusion</category><category>UX</category><category>Product Design</category><author>João Ferrão</author></item><item><title>Inclusive language in design</title><link>https://uxsnack.com/en/posts/inclusive-language-in-design/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/inclusive-language-in-design/</guid><description>Small word swaps that change who feels welcome in the product. A practical list for emails, copy, research scripts, and UI.</description><pubDate>Thu, 22 May 2025 00:00:00 GMT</pubDate><category>Inclusion</category><category>UX</category><category>Product Design</category><category>Accessibility</category><author>João Ferrão</author></item><item><title>Design Thinking in healthcare: what changes</title><link>https://uxsnack.com/en/posts/design-thinking-in-healthcare/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/design-thinking-in-healthcare/</guid><description>The five phases stay five phases. But Empathise weighs more, Define gets slower, Ideate becomes co-design, and Test happens with people for whom mistakes cost more.</description><pubDate>Tue, 08 Apr 2025 00:00:00 GMT</pubDate><category>Design for Health</category><category>Research</category><category>UX</category><category>Product Design</category><author>João Ferrão</author></item><item><title>The Agentic Era: What this means for Product Design?</title><link>https://uxsnack.com/en/posts/the-agentic-era-what-this-means-for/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/the-agentic-era-what-this-means-for/</guid><description>Is &quot;Agentic Era&quot; a new term for you? Let’s get you up to speed.</description><pubDate>Fri, 21 Feb 2025 00:00:00 GMT</pubDate><category>Design for AI</category><category>AI Agents</category><category>UX</category><category>Product Design</category><category>AI Ethics</category><author>João Ferrão</author></item><item><title>Grice&apos;s Maxims as conversational design heuristics</title><link>https://uxsnack.com/en/posts/grice-maxims-conversational-design/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/grice-maxims-conversational-design/</guid><description>Four 1975 principles about what makes a conversation work. Applied to health chatbots, they&apos;re one of the best evaluation rubrics I know.</description><pubDate>Tue, 04 Feb 2025 00:00:00 GMT</pubDate><category>Design for Health</category><category>Design for AI</category><category>Human-AI Interaction</category><category>UX</category><author>João Ferrão</author></item><item><title>5 Human-AI interaction types 🤖 The State of UX and Latest news on tech</title><link>https://uxsnack.com/en/posts/5-human-ai-interaction-types-the/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/5-human-ai-interaction-types-the/</guid><description>Thinking about all the Human-AI interaction possibilities allows us to innovate and avoid falling back on the easiest solutions that we think are ‘shiny’ for users.</description><pubDate>Thu, 19 Dec 2024 00:00:00 GMT</pubDate><category>UX</category><category>Human-AI Interaction</category><category>Design for AI</category><author>João Ferrão</author></item><item><title>Designing with patients, not for them</title><link>https://uxsnack.com/en/posts/designing-with-patients-not-for-them/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/designing-with-patients-not-for-them/</guid><description>Recruitment, consent, remote sessions, ethics. What changes when your participants live with a chronic condition.</description><pubDate>Tue, 12 Nov 2024 00:00:00 GMT</pubDate><category>Design for Health</category><category>Research</category><category>UX</category><category>Product Design</category><author>João Ferrão</author></item><item><title>Ethical Principles in AI Design</title><link>https://uxsnack.com/en/posts/principios-eticos-no-design-para/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/principios-eticos-no-design-para/</guid><description>It’s crucial to follow fundamental principles to ensure ethics in AI design.</description><pubDate>Wed, 16 Oct 2024 00:00:00 GMT</pubDate><category>Design for AI</category><category>AI Ethics</category><author>João Ferrão</author></item><item><title>Patient care journeys: when diagnosis takes 5 years</title><link>https://uxsnack.com/en/posts/patient-care-journeys/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/patient-care-journeys/</guid><description>The IBS case shows what happens when designers map the actual path of someone living with a chronic condition. Lessons for any health design work.</description><pubDate>Sun, 15 Sep 2024 00:00:00 GMT</pubDate><category>Design for Health</category><category>Research</category><category>UX</category><category>Product Design</category><author>João Ferrão</author></item><item><title>Measuring the success of User Experience activities through Key Experience Indicators (KEI)</title><link>https://uxsnack.com/en/posts/measuring-the-success-of-user-experience/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/measuring-the-success-of-user-experience/</guid><pubDate>Thu, 29 Aug 2024 00:00:00 GMT</pubDate><category>UX</category><category>Research</category><category>Usability Testing</category><author>João Ferrão</author></item><item><title>Making Co-Design Workshops Accessible</title><link>https://uxsnack.com/en/posts/making-workshops-accessible/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/making-workshops-accessible/</guid><description>Making co-design workshops accessible is key to ensuring the participation of everyone involved.</description><pubDate>Wed, 14 Aug 2024 00:00:00 GMT</pubDate><category>Accessibility</category><category>Workshops</category><category>Design for Health</category><author>João Ferrão</author></item><item><title>Free Heuristic Analysis Template</title><link>https://uxsnack.com/en/posts/template-gratuito-analise-heuristica/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/template-gratuito-analise-heuristica/</guid><description>This is a free template for you to start your Heuristic Analysis</description><pubDate>Mon, 22 May 2023 00:00:00 GMT</pubDate><category>Heuristic Evaluation</category><category>UX</category><category>Product Design</category><category>Workshops</category><category>Usability Testing</category><author>João Ferrão</author></item><item><title>The famous ‘Product trio’, a team for successful digital products</title><link>https://uxsnack.com/en/posts/the-famous-product-trio/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/the-famous-product-trio/</guid><description>The term ‘product trio’ refers to the core team involved in creating a digital product. This concept was explored by Teresa Torres in her book ‘Continuous Discovery Habits.’ Typically, this trio consi</description><pubDate>Fri, 10 Mar 2023 00:00:00 GMT</pubDate><category>Product Trio</category><category>Product Design</category><category>Research</category><author>João Ferrão</author></item><item><title>Biodesign the process used in design for health</title><link>https://uxsnack.com/en/posts/biodesign-healthcare-practice/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/biodesign-healthcare-practice/</guid><description>Biodesign is a design approach that uses biology and the life sciences as an inspiration and resource for innovation in various fields, including health.</description><pubDate>Thu, 16 Feb 2023 00:00:00 GMT</pubDate><category>Design for Health</category><category>Biodesign</category><author>João Ferrão</author></item><item><title>Presenting Design, an essential skill</title><link>https://uxsnack.com/en/posts/presenting-design-an-important-skill/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/presenting-design-an-important-skill/</guid><description>Presenting your own work isn&apos;t optional, it&apos;s part of being a designer. How to prepare, deliver, and receive feedback without losing yourself in the process.</description><pubDate>Mon, 30 Jan 2023 00:00:00 GMT</pubDate><category>Presenting</category><category>Product Design</category><author>João Ferrão</author></item><item><title>How to make a storymap: the basics for improving your backlog</title><link>https://uxsnack.com/en/posts/how-to-do-storymapping/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/how-to-do-storymapping/</guid><description>Story mapping is a method for organising user stories, allowing a holistic view of the entire experience.</description><pubDate>Fri, 13 Jan 2023 00:00:00 GMT</pubDate><category>Story Mapping</category><category>Product Design</category><category>User Stories</category><category>Workshops</category><category>Personas</category><author>João Ferrão</author></item><item><title>Should Product Designers be part of the Research Framework?</title><link>https://uxsnack.com/en/posts/product-designers-and-research/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/product-designers-and-research/</guid><description>Product design should never be totally separated from the research phase. When this happens, there is a gap between what has been learnt and what is being designed.</description><pubDate>Fri, 02 Dec 2022 00:00:00 GMT</pubDate><category>Product Design</category><category>Research</category><category>UX</category><author>João Ferrão</author></item><item><title>An introduction to usability testing and how to prepare one</title><link>https://uxsnack.com/en/posts/how-to-prepare-usability-tests/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/how-to-prepare-usability-tests/</guid><description>We can&apos;t exactly predict how someone will use a particular interface, so testing becomes an important phase of any project</description><pubDate>Fri, 11 Nov 2022 00:00:00 GMT</pubDate><category>Usability Testing</category><category>UX</category><category>Research</category><category>Cognitive Biases</category><author>João Ferrão</author></item><item><title>The importance of starting to design for ageing</title><link>https://uxsnack.com/en/posts/the-crucial-need-for-designing-for-aging/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/the-crucial-need-for-designing-for-aging/</guid><description>According to the 2018 Ageing report that Público reinforces, only 4.2 million people will be of working age (2), and so we are moving towards a new paradigm.</description><pubDate>Mon, 07 Nov 2022 00:00:00 GMT</pubDate><category>Ageing</category><category>Design for Health</category><category>UX</category><category>Accessibility</category><author>João Ferrão</author></item><item><title>Cognitive Biases: What Are They and How Do They Explain How Our Brain Works</title><link>https://uxsnack.com/en/posts/cognitive-biases-explained/</link><guid isPermaLink="true">https://uxsnack.com/en/posts/cognitive-biases-explained/</guid><description>Cognitive biases are shortcuts our brain uses to process information. Which ones matter most for product design, and how to mitigate them in practice.</description><pubDate>Wed, 02 Nov 2022 00:00:00 GMT</pubDate><category>Cognitive Biases</category><category>Inclusion</category><category>AI Ethics</category><category>UX</category><author>João Ferrão</author></item></channel></rss>